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Gorilla_Div
Gorilla_Img01 Gorilla_Img02 Gorilla_Img03 Gorilla_Img04 Gorilla_Img05

“Gorilla” Project
After seeing what Maya users can do with Syflex I was tempted to try to achieve similar results for flesh simulation with 3DS Max built in Cloth Modifier.

In this clip you can see Skeleton and Muscle setup, where Muscles are made from patches and are acting as collision objects.

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